
Worrell is a Season 6 Bomber. Use Worrell when you attack alone: the War skill Supreme Authority gives all troops +16% ATK at Lv.5.
Exclusive skills: Arrest Collapse Chain, War Supreme Authority.
Where this comes from: Worrell’s hero and Exclusive Equipment screens, captured by MORÖX on S216 (Sep–Oct 2026).
Also from the game: all 6 hero skills (3 Arrest, 3 War) with Lv.1 to Lv.5 values, from Worrell’s Skills screens (Oct 2026). Jump to skills.
Not yet measured: star upgrades.
What would change this: a game update to Punisher's Grip or to Worrell’s skills.
When to use Worrell
Worrell’s War skill switches on only when you attack alone. In any other battle it does nothing, so a trio built for a different battle leaves Worrell idle. Read the pick-by-battle table to see who else boosts solo attack battles.
Exclusive Equipment: Punisher's Grip

Bomber HP and Lethality +140% at Lv.10.
Season 6 equipment adds +14% troop HP and Lethality per level, up to +140% at Lv.10 (720,900 power). Maxing it takes 550 parts. In most heroes the rate is set by season, not by the hero: see the Season Rule. Known exceptions: Tyronn and Phoenix.
Odd levels raise the Arrest skill, even levels the War skill
Exclusive skills
Collapse Chain
For each Hero or Prisoner Power Armor (ally or enemy) destroyed, all allied Heroes and Prisoner Power Armors' DMG taken reduced by 2% and DMG dealt increased by 2%.
Arrest skills change how Worrell fights.
Supreme Authority
Solo attack: all troops ATK +16%.
War skills boost every troop, in one kind of battle.
Max star bonus: Paradox Revelation
Without deploying, increases all allied troops' DEF by 12% at Lv.4 (15% at 5-Star).
This works while Worrell is not in the march. At max stars, Worrell helps from the bench: build your trio with other heroes and still get +15% DEF.
From the in-game max-star tooltip. How it works with several marches: under testing.
Hero skills
Worrell has six hero skills, levelled from 1 to 5. Arrest skills work in Worrell’s own fights. War skills boost your troops in the battles Worrell marches in. In a rally, a joiner brings only the first War skill of the first hero: for Worrell that is Charged Launch.
Chaos Shot
Fires bullets, dealing DMG equal to ATK*400% to the target and reducing target's ATK by 20% for 5s.
Spring Snare
Deals AoE DMG equal to ATK*320% and reduces target's ATK Speed by 33% for 5s.
Critical Mass
Increases ATK by 24% when HP is above 50%.
Text shows Lv.4 (dashed). Lv.5 is the bright bar.
Charged Launch
Increases all allied troops' Basic Attack DMG by 25%.
Double Lash
Allied Bombers have a 50% chance to trigger a combo when using basic attacks. Combo has the same effects as a basic attack, but cannot trigger this skill.
Combat Simulation
Worrell calculates a virtual battle where both sides fight with equal numbers of troops based on their respective troop composition ratios. If our side wins, increases allied Bomber ATK by 75% in the actual combat.
Skill text copied from Worrell’s in-game Skills screens, shared by MORÖX (Oct 2026). Every value passed our skill checks. Tags such as “Weakens enemy” are our summary of the game text.
Warden notes
Tips, questions and field reports from members about Worrell. A member’s first note is read by the LOJ XLab team before it shows.
Members only · be specific (season, battle, levels) · no names of other players · max 1,000 characters.
More Season 6 heroes
Game data © Singapore Just Game Technology. LOJ XLab is not affiliated with the publisher. HEROpedia started as MIRÖX’s Discord series. Study smart. Deploy smarter.


