
Alph is a Season 2 Bomber. Use Alph when you attack alone: the War skill Lightning Veil gives all troops +16% ATK at Lv.5.
Exclusive skills: Arrest Elven Dance, War Lightning Veil.
Where this comes from: Alph’s hero and Exclusive Equipment screens, captured by MORÖX on S216 (Sep–Oct 2026).
Also from the game: all 6 hero skills (3 Arrest, 3 War) with Lv.1 to Lv.5 values, from Alph’s Skills screens (Oct 2026). Jump to skills.
Not yet measured: star upgrades.
What would change this: a game update to Dreamwings or to Alph’s skills.
When to use Alph
Alph’s War skill switches on only when you attack alone. In any other battle it does nothing, so a trio built for a different battle leaves Alph idle. Read the pick-by-battle table to see who else boosts solo attack battles.
As a joiner, Alph brings only the 1st War skill: Photon Shield (Reduces enemy troops' Lethality by 20%). That adds little in Cage. MIRÖX’s call: lead the rally with Alph, A-tier.
Source: in-game skill screen. Read the Cage guide.
Exclusive Equipment: Dreamwings

Bomber HP and Lethality +63% at Lv.10.
Season 2 equipment adds +6.3% troop HP and Lethality per level, up to +63% at Lv.10 (324,000 power). Maxing it takes 550 parts. In most heroes the rate is set by season, not by the hero: see the Season Rule. Known exceptions: Tyronn and Phoenix.
Odd levels raise the Arrest skill, even levels the War skill
Exclusive skills
Elven Dance
Each attack restores HP equal to ATK*150% for the hero with the lowest HP% on our side.
Arrest skills change how Alph fights.
Lightning Veil
Solo attack: all troops ATK +16%.
War skills boost every troop, in one kind of battle.
Max star bonus: Radiant Aura
Alph is flawless and beloved by all. Without stepping onto the battlefield, she boosts morale, increasing all Troops DEF by 15%.
This works while Alph is not in the march. At max stars, Alph helps from the bench: build your trio with other heroes and still get +15% DEF.
From the in-game max-star tooltip. How it works with several marches: under testing.
Trios with Alph
Season 3 is the first point where a complete pure-Solo trio is available across all three classes.
Hero Combo Academy trios, now in the Trio Lab guide. Every hero in these trios has an in-game War skill for that battle (54 of 54).
Hero skills
Alph has six hero skills, levelled from 1 to 5. Arrest skills work in Alph’s own fights. War skills boost your troops in the battles Alph marches in. In a rally, a joiner brings only the first War skill of the first hero: for Alph that is Photon Shield.
Shockwave Surge
Deals AoE DMG equal to 285% of ATK and increases DMG taken by the target by 17% for 4s.
Electrostatic Shield
Grants a shield equal to ATK*225% to the 2 allied Heroes or Prisoner Armors with the lowest HP percentage, lasting for 6s.
Electric Surge
Increases ATK by 36% when HP is above 40%.
Photon Shield
Reduces Troops Lethality by 20%.
Clever Tuning
If the initial enemy Troops Power exceeds ours, all allied troops' DEF increases by 30%. Otherwise, enemy troops' DEF reduces by 20%.
Magnetic Shock
Increases all allied troops' ATK by 25%.
Skill text copied from Alph’s in-game Skills screens, shared by MORÖX (Oct 2026). Every value passed our skill checks. Tags such as “Weakens enemy” are our summary of the game text.
Warden notes
Tips, questions and field reports from members about Alph. A member’s first note is read by the LOJ XLab team before it shows.
Members only · be specific (season, battle, levels) · no names of other players · max 1,000 characters.
More Season 2 heroes
CaesarShieldbearer · Defending
LanchesterBomber · Defending
MireyaShooter · RallyAll heroes →HEROpediaGame data © Singapore Just Game Technology. LOJ XLab is not affiliated with the publisher. HEROpedia started as MIRÖX’s Discord series. Study smart. Deploy smarter.