Lab Origin · Experiment #001
Hypothesis: Wardens play better when the numbers stop being a rumour.
The problem we kept hitting
Every upgrade question had an answer somewhere: a screenshot in a chat, a table from last season, a friend who “is pretty sure”. Nobody could say where a number came from or if it still held after the last patch. So alliances guessed, and guessing costs diamonds, speed-ups and wars.
The method
- Source first. Official channels and named creators, linked on every page.
- Checked by code. A script re-adds every total from its rows before anything goes live. When a source’s total and its rows disagree, we show both and say why.
- Dated. Every Master table carries the day we last checked it.
- Played. The Lab stamp moves from Not yet tested to Tested by the Lab only after we see it in game.
Findings so far
Counted live from the site.
The rules of the Lab
The Lab crew
MIRÖX and MORÖX started the Lab because the answers we needed were scattered across screenshots, chats and memory. We wanted one place any Warden could trust, from any server and any alliance.
The Lab is bigger than two people. Every creator we credit and every player who sends a finding is part of the crew. Meet the creators.
Join the experiment
The experiment never ends: the game changes, so the Lab keeps checking. Three ways in:
Send a finding Join the Discord
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