In one line: alliance resources pay for banners, alliance tech and HQs. Link every banner to a resource node or Development Center, and unlock Wilderness early, because Gasoline is what stops most alliances from growing.
Lab status · Observed
Where this comes from: MORÖX’s Alliance Resources Management guide, LOJXLab Community Discord (October 2025), with in-game map and alliance tech screenshots.
Sample (rough): S216, MORÖX’s experience running alliance territory, MORÖX’s estimate.
Not yet measured: how much each banner batch costs, and how much faster linked banners fill the alliance stock.
What would change this: a game update to node locations, banner costs or the alliance tech tree. Send us your numbers.
What alliance resources pay for
- Surveillance Stations (banners). Each banner you build raises the cost of the next batch, so every banner should earn its place.
- Alliance technologies. Upgrades are funded from the same stock.
- HQs and Cage. Building HQs draws on alliance resources too.
How to grow the stock
- R5: place the HQ where it can connect to Development Centers. HQ position decides which centers your banners can reach.
- Use each banner’s full 7×7 area. No overlaps and no empty corners.
- Link every banner to an alliance resource node, and keep advancing toward Development Centers.
Where the nodes are
| Resource | Where | Best spots |
|---|---|---|
| Food | All lands | |
| Wood | All lands except map edges | More near Development Centers |
| Steel | All lands except map edges | More near Dark Ironholds |
| Gasoline | Wilderness and Fertile Lands only |
Tip: turn on the Resources filter on the world map to see alliance nodes and where each one is collected from.

How to unlock Gasoline
- Open Alliance Technology → Economy → Wilderness Base.
- Upgrade Surveillance Grid II to 5/5. That opens donations for Wilderness Base.
- Once Wilderness Base is unlocked, start building banners toward the Wilderness.
- Fertile Land unlocks the same way.

Out of Gasoline and can’t build more banners?
This happens once your alliance has built its max banners with Food, Wood and Steel. The fix:
- Demolish banners that aren’t linked to any Development Center or alliance resource node.
- R5 builds a 2nd HQ in the Wilderness.
- R4/R5 build new banners from there, linked to Gasoline nodes.
Why: banner batches get more expensive
| Banner batch | Costs |
|---|---|
| 1st | Food, Wood |
| 2nd | Food, Wood, Steel |
| 3rd | Food, Wood, Steel, Gasoline |
From the 3rd batch on, every banner needs Gasoline. No Wilderness, no growth.
More for alliance leaders: the SVS guide and the progression hub.
Confidence rises when an independent operator reproduces a result. If your numbers contradict ours, that is worth just as much — we publish corrections at the same volume as the original claim.